Monthly Archives: April 2020


Airgoo AG-60 affordable pottery wheel review

As a result of the COVID-19 global pandemic, I'm rediscovering an interest in old hobbies I've had and I'm trying my hand at new ones as well. Long have I admired people who can throw pottery on a wheel with ease and we're big fans of the Great Pottery Throw Down on All 4. I [...]

By |2020-04-29T06:44:46+01:00April 29th, 2020|Categories: Pottery|Comments Off on Airgoo AG-60 affordable pottery wheel review

Godot soft bodies & wind

My 18th Century sailing ship simulator Square Rigger will be initially developed within an imaginary proof of concept pacific atol. The atol will act as a confined sandbox to allow me to implement all of the features required for the simulator. Once this is done I can expand the area out into a real world [...]

By |2020-04-30T06:56:35+01:00April 24th, 2020|Categories: Games|Comments Off on Godot soft bodies & wind

Playing with water in Godot

The excellent Hydro module for Godot offers modelling of water, waves and buoyant objects. I have been experimenting with it as the basis of a new game project which is temporarily called Square Rigger. So far I am very impressed with the results and will be doing some basic hull modelling and tweaking of [...]

By |2020-04-30T07:07:22+01:00April 4th, 2020|Categories: Games|Comments Off on Playing with water in Godot